Burak's Blog
Have a seat!
Projects
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VuMake
C++ | Vulkan
A Modern Vulkan Renderer
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Ica Skinned Mesh
Proprietary | HLSL | C#
Dual Quaternion mesh skinner with many features for Unity Engine
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Ica Normal Tools
C# | Unity
Mesh Calculation Utilities for Unity Engine
Blog
- 2024-11-04» MicroRant - It's Not Just Data And Processing
- 2024-05-29» Timeline of Modern GPU Architectures
Tiny Projects / Experiments
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Hello WebGPU
un on Browser | C++ | WebGPU
An experiment with WebGPU via emscripten C++
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VertexPack
Run on Browser | C#
Visualizing Octahedron Encoded Normals and Diamond Encoded Tangents at different bit size.
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VuMakeSC
C/C++ | VulkanSC
A port VuMake to Vulkan Safety Critical API
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IcaDX12
C++ | DX12
Hello triangle on DirectX12